3 ms·
Brightness is done this way. The gamma function of your monitor/game compensates for your logarithmic brightness perception and allows a linear input (e.g., 1,
by KingMob 8y ago
Brightness is done this way. The gamma function of your monitor/game compensates for your logarithmic brightness perception and allows a linear input (e.g., 1, 2, 3,...255) to map to non-linear luminance output.