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Hmm, I'm almost sold. I think what ties together the 'punk' part is the gritty, visceral aspects of the futuristic dystopian city; the protagonist doesn't neces
by prophesi 8y ago
Hmm, I'm almost sold. I think what ties together the 'punk' part is the gritty, visceral aspects of the futuristic dystopian city; the protagonist doesn't necessarily need to be a representative of these lower rings of society, but it definitely helps drive that point home.
Not sure if I'm wording this right... Basically, cyberpunk needs to show those gritty aspects to be cyberpunk, but the main characters don't necessarily need to be those punks. For instance, a game where you play as an AI that defects from an evil corporation, or perhaps play as a bartender[0] who simply listens to her clients' crazy stories.
[0] https://store.steampowered.com/app/447530/VA11_HallA_Cyberpunk_Bartender_Action/ https://store.steampowered.com/app/447530/VA11_HallA_Cyberpu...
(I'm also a huge fan of cyberpunk, so no worries :P )
- klez 8y agoI watched the trailer for that bartender game and I have to admit I didn't understand what it's about, but yes, aesthetically it has a cyberpunk vibe. And now that I think of it you're probably right. To be cyberpunk a piece of work needs those punk elements, but they don't need to be the protagonists.
- prophesi 8y agoIt's a pretty awesome game. You basically choose the music that plays for the night (has a great soundtrack), and then just talk to whoever comes in and occasionally make them a drink. If you know your client's tastes and serve them just the right one, they're likely to stay longer and spill their secrets. You eventually start to figure out what exactly happened in a huge event that plays out, thanks to the secrets from your clientele.