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God, I hope not. They would have to re-implement every tiny little detail of every button, textbox, and every other widget on each platform. Then they'd have to
by symlinkk 8y ago
God, I hope not. They would have to re-implement every tiny little detail of every button, textbox, and every other widget on each platform. Then they'd have to keep it up to date every time the platform updates. That's just an impossible task.
- ex3ndr 8y agoMost of the UI on mobile is custom, material libraries are also not that "native" and usually lagging behind the current specs.
- sureshv 8y agoMost iOS developers writing 'custom' UI, etc. are just customizing UIKit controls. Same for Android. Not many are creating UI controls from scratch with custom hit testing, drawing, and accessibility handling.
- exacube 8y agoIt's pretty possible, and has been for a while: 1) Flutter already implements the Material spec and Cupertino spec, so the biggest cost, the upfront cost, is satisfied. In fact, the Flutter team found inconsistencies with the Cupertino spec vs. what iOS' animation kit implements and filed bugs for them. 2) It's OSS; this problem will minimize as more people are contributing and using Flutter.
- pjmlp 8y agoYou mean just like people are contributing and using Ionic, Cordova, Qt, Xamarin?