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The trick is to then to have one agent try to take on the perspective of another agent, then change its behavior accordingly (depending on task goal). I.e. theo
by SubiculumCode 8y ago
The trick is to then to have one agent try to take on the perspective of another agent, then change its behavior accordingly (depending on task goal). I.e. theory of mind.
- tlarkworthy 8y agoHide and seek
- SubiculumCode 8y agoThere you go. A good task.
- Retra 8y agoWould probably make for more interesting game AI and pathfinding behavior for sure.