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That's a bit of a shame, really. I loved those courses. And they can be very practical. You'd be surprised how many game programmers I've known who don't have t
by gamble 16y ago
That's a bit of a shame, really. I loved those courses. And they can be very practical. You'd be surprised how many game programmers I've known who don't have the understanding of basic mechanics and the spatial intuition imparted by a couple of introductory statics and dynamics classes.
Intro to materials science was especially cool. I knew next to nothing about materials before taking that class, and it opened up an entirely new world to me. My only regret is that the program only allowed me to take one course in materials.
- wallflower 16y agoHave you ever thought about throwing a version of Physics Club for these game engineers? Like having a contest to predict where something rolled down a ramp will end up? School them in the basic equations. Beer, pizza.