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Working hard to learn, is not the same thing as how hard learning has to be. Conflating these things is the biggest theme I see in the comments. I risk ranting
by WhitneyLand 8y ago
Working hard to learn, is not the same thing as how hard learning has to be.
Conflating these things is the biggest theme I see in the comments. I risk ranting here, because it seems like this conflation is a recurring misconception in our community. Maybe because most of us don't get to spend equal time thinking about design and usability in our specialties?
For the benefit of all the projects we both design and use, we must consider these as two important, yet separate concepts:
1) Any non-trivial concept, tool, or process requires serious investment to be productive with. We should expect it, not complain about it, and just roll up our sleeves if it's really the right tool for us and for the job.
2) We should never let any tooling or library off the usability or productivity hook because it's non-trivial. All designs/implementations do not have to be equal in this regard and are usually not.
Yes, we should be willing to invest our time and build the proper foundational knowledge. We should also always challenge how things can be made more productive, more approachable, and as simple as possible but no simpler. The guy to first think of that phrase worked with some pretty damn non-trivial concepts.