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Fallout 3 and Oblivion were two of my favs, New Vegas and Skyrim sit in their plastic wrap since day one, as I haven't found the time to commit to them. Fallout
by barrkel 8y ago
Fallout 3 and Oblivion were two of my favs, New Vegas and Skyrim sit in their plastic wrap since day one, as I haven't found the time to commit to them. Fallout 4 got some 60 hours of my time compared to Fallout 3 in which I spend over 400 hours.
None of these games are scripted in the same way CoD is. RPGs certainly have a lot of scripting, but they're at the other end of the spectrum - broad scripting rather than deep scripting. CoD has scripted experiences, where almost every detail of a scene is pre-planned, so that if you have two players in two different rooms, and they meet up later to talk about the game, they'll have had similar experiences and the same sequence of events.
It's the deep scripting, for complex cinematic scenes, that the game directors are afraid of players missing. These are what the players are buying. If the players miss out, they get a substandard play experience.
- alias_neo 8y agoLike the other reply, thanks for explaining. I see what it means now. This is one of the reasons I explore games so thoroughly, don't want to miss anything.