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> There's absolutely nothing wrong with vendors offering different QoS for different scenarios. Well, the vendor shouldn’t dictate the class of my packets. Off
by drb91 8y ago
> There's absolutely nothing wrong with vendors offering different QoS for different scenarios.
Well, the vendor shouldn’t dictate the class of my packets. Offering me “super low latency” or whatever isn’t being a dumb pipe—emphatically my preference—it’s upselling me something I never asked for.
- sonnyblarney 8y ago"Well, the vendor shouldn’t dictate the class of my packets." If it costs the vendor 2x to provide a super low latency network, then they can charge you 2x for that. Do you understand that there are actual costs associated with providing differentiated QoS? Selling based on latency is no different than computer manufacturers pricing on GhZ, RAM and any number of other factors. They should definitely be able to discriminate on the QoS that you want. They should not be able to discriminate inherently on the content type. If you buy 'low latency' you can use those packets for whatever you want. Gaming. Otherwise. And of course there can be no discrimination based on content vendor, i.e. game 1 vs. game 2. But to suggest that vendors can't discriminate based on the service they provide you ... completely defies the notion of what business and entrepreneurialism is.