3 ms·
What do you think of our model? Applying Open Source to online gaming
- wccrawford 16y agoDevelopers only has 1 p in it. The ideas for the games don't excite me. I am an avid gamer and I only signed up for Facebook for the games. (I have since left.) I had 'completed' Mafia Wars in that I had done everything you could do in all 3 or 4 areas that were available. (I forget how many now.) I played many other games. I own every game console currently on the market, and I buy and rent games avidly. I play everything from casual Hidden Object games to hardcore FPS's. So don't take it lightly when I say that your game ideas fail to excite me. I like games. Now, it's possible you haven't explained them well enough, and they could be fun... But so far, they do nothing for me and when I leave this page, I'll have forgotten about them.
- antoviaque 16y agoAgreed, the document doesn't say much about the games themselves - the question was more on the mixing between open source and videogaming. For the description of the main game, you should rather see http://community.hackit.cx/blog/2010/09/12/the-future-of-hackit/ http://community.hackit.cx/blog/2010/09/12/the-future-of-hac... and http://community.hackit.cx/blog/2010/09/16/ever-heard-of-alternate-reality-games/ http://community.hackit.cx/blog/2010/09/16/ever-heard-of-alt... , you should get a better picture. Interested by your opinion there too btw... Probably we're not doing a good job conveying this part in the YC application though. It's rather difficult to explain what the experience will be when you are still in the prototyping phase. That's why you usually don't hear much from games until they are at a point where they can actually show gameplay footage (I can say that it's an alternate reality game with a MMO-like leveling structure, but until you experience it yourself, you can't really know what I'm talking about...).