2 ms·
please keep in mind sierra was "just" the publisher for a lot (most?) of these games, such as the one in question (TIM) which were actually developed by other g
by ido 8y ago
please keep in mind sierra was "just" the publisher for a lot (most?) of these games, such as the one in question (TIM) which were actually developed by other game studios.
- pavlov 8y agoIn the early ‘90s era almost all Sierra games were developed in-house. The Incredible Machine is a special case because it was developed by Jeff Tunnell who had previously co-founded a game company (Dynamix) that Sierra had acquired. So when he wanted to do his own thing outside of Sierra’s multimedia-oriented production system, Sierra decided to publish his game rather than lose him.