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Countless times i've been victim of the "do you want to save?" dialog where the replies were |Yes|No|Cancel|. In some cases the brain knows it made a mistake, a
by boterock 8y ago
Countless times i've been victim of the "do you want to save?" dialog where the replies were |Yes|No|Cancel|. In some cases the brain knows it made a mistake, and whatever dialog comes, the reply should be the negative one. And with those options, the subconscious clicked No (the most destructive operation) before I knew what was happening.
To me, the buttons should read |Save|Discard|Go back| in whatever order the creator wants. I think that even the dialog could just skip the text, with those button labels it isn't needed at all.
- YokoZar 8y agoFactorio's Save implementation is one of the worst I've ever seen. If you start a completely new game, the default name for a save game is the previous game you were playing. This means that you can very easily overwrite hundreds of hours of gametime by dabbling in multiplayer or a test map. I reported this but it got closed by some jerk moderator as "working as intended" - looks like it got forgotten: https://forums.factorio.com/viewtopic.php?f=23&t=46646 https://forums.factorio.com/viewtopic.php?f=23&t=46646 It's still the behavior in the game.