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Cool, good for you :). I like the world where the internet enables niche creators to live and engage with invested supporters/patrons. Aside, have you seen the
by tc7 8y ago
Cool, good for you :). I like the world where the internet enables niche creators to live and engage with invested supporters/patrons.
Aside, have you seen the language Jonathan Blow's working on (jai)? Curious how you'd compare the two, goals or implementation-wise. (Given he hasn't released anything yet, no worries if this is unanswerable :))
- slobotron 8y agoThere is at least this comment in the docs: > Zig is taking cues from Jai's stance on allocators, since that language is being developed by a high-performance game designer for the usecase of high-performance games." https://github.com/ziglang/zig/wiki/Why-Zig-When-There-is-Already-CPP%2C-D%2C-and-Rust%3F#no-hidden-allocations https://github.com/ziglang/zig/wiki/Why-Zig-When-There-is-Al...