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> My personal favorite timeless classic is X-COM: UFO Defense My, this game is so great. It's actually much better now, because you don't need to wait for 20 m
by wazoox 16y ago
> My personal favorite timeless classic is X-COM: UFO Defense
My, this game is so great. It's actually much better now, because you don't need to wait for 20 minutes at each turn in the later levels (yes, up to 20 minutes back when I played it on a 386SX 16Mhz with 2MB RAM).
- ajuc 16y agoIt's a great game, but I've noticed that after a while I've been bored with battles - I prefered allocating resources, waiting for new discoveries, battles felt a little too long, especially killing the last few aliens on each map. I wonder if others feel the same?
- Natsu 16y agoIn that vein, you might like the game UFO:Alien Invasion. It's a rather playable open source clone of X-COM. Granted, they have a long way to go before they match up to the original and there are quite a few bugs if you get far enough along to disassemble UFOs, but I've been having fun playing it.
- wazoox 16y agoInteresting, I had given it a try a few years ago but it was really too unplayable. I'll have a look, thank you.
- Natsu 16y agoIt has improved a lot with the most recent version. Like I said, most of the rough edges are a ways into the game. Oh, and I strongly recommend using the alternate HUB in options, so you can keep track of your soldiers' health more easily. It looks like there's code for a lot of cool stuff, but they have yet to enable most of it in the release version (there are a ton of other alien ships not yet enabled, for example). Some of their problems may be art-related. But none of that should stop you from having a bit of fun. And I hope that some talented folks from here, especially artists, might become contributors. Because I want to play a polished version of UFO:AI someday.