4 ms·
The problem here is not a lack of framework, but the overkill usage of elements. I think even a game-like approach of using a single canvas and re-rendering th
by kroltan 8y ago
The problem here is not a lack of framework, but the overkill usage of elements.
I think even a game-like approach of using a single canvas and re-rendering the whole screen when something changes would be more efficient than manual DOM mutations.