3 ms·
If the plugins are chained together in a pipeline, that's actually trivial to parallelize: Each plugin runs on its own core/hyperthread, with small ring buffers
by majewsky 8y ago
If the plugins are chained together in a pipeline, that's actually trivial to parallelize: Each plugin runs on its own core/hyperthread, with small ring buffers between them to pass data along the pipeline.
- merinowool 8y agoBut to process one plugin it still takes x amount of time and once cumulative x is longer than time of the audio buffer you'll get drop outs. That's why single core performance is the most important factor.
- majewsky 8y agoAh, you mean realtime? Yeah, then your concerns are right.