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Soccer on Your Tabletop
- tantalor 8y agoThe paper mentions this is done in real-time.
- chasing 8y agoDoes it? Where? I only see real-time mentioned as a part of "directions for further work."
- Someone 8y agoThe git repo (https://github.com/krematas/soccerontable https://github.com/krematas/soccerontable) describes a batch job, too.
- tantalor 8y agoFinally, to watch a full, live game in a HoloLens, we need both a real-time reconstruction method and a method for efficient data compression and streaming. https://grail.cs.washington.edu/projects/soccer/soccer_on_your_tabletop.pdf https://grail.cs.washington.edu/projects/soccer/soccer_on_yo...
- strictnein 8y agoThis is something I've always wanted, to be able to stand on a sports field and watch the game in real time. That would be an absolute killer app for VR/AR/WhateverR. And being able to walk around the field and stand wherever I want with the players in 3D, not some ugly 360 degree 2D video feed.
- chasing 8y agoThere's a company called Beyond Sports which is working on this sort of technology: https://www.beyondsports.nl/products/vr-broadcasting https://www.beyondsports.nl/products/vr-broadcasting I think the future of all sports broadcasting will be a kind of hybrid video + realtime rendering thing which will all for virtual cameras and other sorts of data overlays, controlled by the broadcaster and by the viewers. Our current technique of just aiming a few cameras at the action will seem primitive and incomplete. Like how listening to radio broadcasts of old baseball games feels to us today.
- Someone 8y agoNice work, but ”short of reconstructing the ball, which remains future work” made me smile.
- snailmailman 8y agoAnyone else getting an expired https certificate? The one I’m getting expired on 4/15.
- mdrzn 8y agoFast forward 10 or 20 years, this would be the killer VR/AR application. I'd love to watch ANY kind of sport with VR, being able to walk around the field.