3 ms·
Translating between these two is not particularly hard. (Similar to Vulkan backend for OpenGL)
by AstralStorm 8y ago
Translating between these two is not particularly hard. (Similar to Vulkan backend for OpenGL)
- ensiferum 8y agoIt is. Keep in mind you have to transform the shaders too and make them safe so that they would not allow for undefined behaviour to happen.