3 ms·
At this state if i'm coding a game engine and want HWA graphics in all platforms i'm better of using middleware/user level frameworks like BGFX, GFX-RS etc, tha
by rafaelvasco 8y ago
At this state if i'm coding a game engine and want HWA graphics in all platforms i'm better of using middleware/user level frameworks like BGFX, GFX-RS etc, that abstract away D3D, Metal and Vulkan. Best choice. All that time learning OpenGL will not go to waste completely.