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Then you could just use one of the existing engines like Unity.
by tzahola 8y ago
Then you could just use one of the existing engines like Unity.
- drb91 8y agoPretty sure Unity is more heavyweight than a few hundred kilobytes of a library. It also doesn't come installed on my machine.
- pjmlp 8y agoDepending on the project type, the final release package can be just a few hundred KB, like they do when targeting WebAssembly. OpenGL also does not come installed on my machine.
- drb91 8y agoRight, but it still involves several gigabytes of largely unused functionality to get a “hello world” and it pigeonholes you into a specific ecosystem. Unity is an entirely different offering from a graphics api.