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OpenGL is deprecated in 10.14 > Apps built using OpenGL and OpenCL will continue to run in macOS 10.14, but these legacy technologies are deprecated in macOS 1
by ihuman 8y ago
OpenGL is deprecated in 10.14
> Apps built using OpenGL and OpenCL will continue to run in macOS 10.14, but these legacy technologies are deprecated in macOS 10.14. Games and graphics-intensive apps that use OpenGL should now adopt Metal. Similarly, apps that use OpenCL for computational tasks should now adopt Metal and Metal Performance Shaders.
- shmerl 8y agoI guess it's time for some developers to deprecate macOS as legacy now too :)
- ihuman 8y agoOr they could just use Metal 2, or Vulkan via MoltenVK Edit: There's also MoltenGL, so they could run OpenGL applications with Metal.
- shmerl 8y agoI'm just being snarky about it. Sure, you can use MoltenVK to work around this for Vulkan, but Apple are lock-in jerks here not to support OpenGL to begin with and call it "legacy" when they don't offer Vulkan support either. MoltenGL isn't FOSS so projects like Wine can't use it for instance.