3 ms·
It took me along time to realize this but, Actually, the exact opposite might be true. Look at the consumer reviews of most games: over and over you see "uhhh,
by pascalxus 8y ago
It took me along time to realize this but, Actually, the exact opposite might be true. Look at the consumer reviews of most games: over and over you see "uhhh, great way to kill time... etc". On the weekend, I can see my brother playing yet another iphone game, repeatedly tapping away at the screen mindlessly clicking the same spot over and over. Most consumers simply aren't that selective. They go with whatever game they happen to find within 30 seconds (usually whatever's at the top of the app store listings). And guess what, that's more than good enough. So all those indie devs and video game companies trying to innovate beyond the current state of gaming often just end up wasting their time. The problem isn't that many games aren't good enough, it's just, that there's too many games available. And, for consumers, if the top games are good enough to "kill time", there's no reason to go searching for more.
- pandaman 8y agoThere is gaming industry beyond mobile phones. But even on mobile phones there are still games making millions per day and games with <1000 downloads. So people making the former kind have very different careers than people producing the latter.