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Hum. That doesn't make sense, the OpenGL API is entirely C oriented and I don't know of any C++ docs.
by Sir_Cmpwn 8y ago
Hum. That doesn't make sense, the OpenGL API is entirely C oriented and I don't know of any C++ docs.
- AlexeyBrin 8y agoThe OP probably meant most OpenGL blogs, books and tutorials. The actual OpenGL API reference is pure C.
- seandougall 8y agoIt doesn’t make sense, but it jibes with my experience. Tutorials and blog posts about OpenGL are super heavy on C++, because gaming. The official docs are C, of course, because the API is C. But the docs are rather abstruse for a beginner, and really become useful only well after you’ve gotten your bearings. (e.g. my personal beef: function names tend to be two nouns with no verb to say what the thing actually does, so you look in the docs and it says it “binds” noun A and noun B, with no explanation of what “binds” means in context, which direction the data binding goes, whether it persists, etc.)