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Surprised to see GrafX2 in front page, since it was out for ages and it's quite niche. Anyway, I'm very happy for it since it is my favourite pixel drawing tool
by feiss 8y ago
Surprised to see GrafX2 in front page, since it was out for ages and it's quite niche. Anyway, I'm very happy for it since it is my favourite pixel drawing tool. It surpasses deluxe paint capabilities by far, and its usability aimed to power users is unmatched. Long life GrafX2.
By the way, the lack of credit in the cover image hurts me deeply. It is made by Ilija Melentijevic (@iLkKke on twitter). One of the best pixel artists outthere!
- app4soft 8y agoI much more surprised as posted two posts few weeks ago on HN about GrafX2 v2.5 release, but non of them came to the front page of HN... [0] https://news.ycombinator.com/item?id=17010917 https://news.ycombinator.com/item?id=17010917 [1] https://news.ycombinator.com/item?id=17045420 https://news.ycombinator.com/item?id=17045420
- app4soft 8y ago> By the way, the lack of credit in the cover image hurts me deeply. It is made by Ilija Melentijevic (@iLkKke on twitter). One of the best pixel artists outthere! Are you sure that cover image lack of credit? Try look on it under the scope, especially in the left lower corner of it -- and you will see iLkKke sign! ;-) [0] http://grafx2.chez.com//data/medias/web/happy-birthday-guys.png http://grafx2.chez.com//data/medias/web/happy-birthday-guys....
- app4soft 8y ago> in the left lower corner Fix: "in the right lower corner"
- bigtunacan 8y agoJust out of curiosity (I'm an Aseprite user); what if any advantages do you know of that might make GrafX2 preferable?
- app4soft 8y agoGrafX2[0] VS Aseprite[1] Licensing GrafX2: GNU GPL v2 -- FREE & open-source, true FOSS software.[2] Aseprite: EULA (since v1.1.7) -- open-source for personal use only, not true FOSS software.[3] Programming GrafX2: main lang -- C ; GUI -- SDL1.x ; addons lang -- Lua 5.x.[2] Aseprite: main lang -- C++ ; GUI -- Qt5.x ; addons lang -- JavaScript.[3] Supported platforms GrafX2: Android, AmigaOS, AROS, Atari, BeOS, *BSD, Canoo, GP2X, Haiku, Linux, macOS/Mac OS X, MorphOS, Windows, Syllable, and much more.[4,5] Aseprite: Linux, macOS/OS X, Windows.[6] Performance/Memory usage GrafX2: ~ 50-200 Mb RAM Aseprite: ~ 450-600 Mb RAM [0] http://grafx2.tk http://grafx2.tk [1] http://aseprite.org http://aseprite.org [2] https://gitlab.com/grafx2/grafx2 https://gitlab.com/grafx2/grafx2 [3] https://github.com/aseprite/aseprite https://github.com/aseprite/aseprite [4] http://pulkomandy.tk/projects/GrafX2/downloads http://pulkomandy.tk/projects/GrafX2/downloads [5] http://grafx2.chez.com/index.php?static3/downloads http://grafx2.chez.com/index.php?static3/downloads [6] https://www.aseprite.org/trial/ https://www.aseprite.org/trial/
- bigtunacan 8y agoI trialed several different pixel art tools and really like Aseprite so I purchased a license for the full edition. I was asking more of a feature comparison of why one would be better in terms of actually creating pixel art and animations, not a licensing and memory consumption comparison.