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It was around the time I started playing with fragments that I realized that the native Java android toolkit was a giant pile of crap. Android, I think, is not
by etaioinshrdlu 8y ago
It was around the time I started playing with fragments that I realized that the native Java android toolkit was a giant pile of crap.
Android, I think, is not even supposed to be a well-engineered system. It is not central to its purpose. Its purpose is to eat marketshare, collect data, and ensure there is an outlet for ads. It only has to work well enough to do those things :)
I get the sense that it was all slapped together as quickly as possible.
- themacguffinman 8y agoWell, yeah, that's the goal of everything commercial. Being well-engineered is a means, not an end.
- etaioinshrdlu 8y agoNah, tons of companies are incredibly passionate about quality in itself. Sometimes to a fault!
- pjmlp 8y agoiOS and UWP are both commercial and the quality of their tooling and OS frameworks runs circles around Android's. Sadly it is hard to win over free beer.
- dcbadacd 8y agoI got the same impression, it's just filled with hacks to get proper behavior and don't get me started on the support libraries, oof how I hate those.
- pcwalton 8y ago> I get the sense that it was all slapped together as quickly as possible. It was, historically. Android was a startup that had to get to market as fast as they could. To make matters worse, once the iPhone came out they had to quickly switch from a Treo-like interface to a iOS-like one in order to stay relevant. To Google's credit, they've been trying for years to clean it up, but there's only so much they can do…