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This is dubious depending on where you're selling. If you're selling on the iTunes App Store then it's impossible to not make one single sale. Mostly because th
by napierzaza 16y ago
This is dubious depending on where you're selling. If you're selling on the iTunes App Store then it's impossible to not make one single sale. Mostly because there are built in promotional mechanisms in the store. It's more interesting to try and make a unique and economically successful game.
- wccrawford 16y agoActually, that isn't the point. The point was to get people to actually finish a game and turn them into 'people who have sold a game'. They're a couple of important ego boosts and carry some lessons.
- pedanticfreak 16y agoExcept you'll need to submit your app to Apple for approval by Oct 20 if you want to actually sell a copy by Oct 31. That said, I wonder if it's possible to make a "this does nothing" game in 10 minutes and still sell one copy for $1 assuming it gets past the Apple censors. I think I have an idea for my submission.