2 ms·
It's not like the bug was in their allocator, which sounds like nothing more than a free list of small fixed size objects sliced from larger chunks allocated us
by newnewpdro 8y ago
It's not like the bug was in their allocator, which sounds like nothing more than a free list of small fixed size objects sliced from larger chunks allocated using the system allocator. That's not a complicated thing, and it can have a significant performance impact.