3 ms·
There’s been a good 20+ years of marketing games only to males - if it’s finally turning so that there’s not a huge social pressure for any popular game to be a
by taurath 8y ago
There’s been a good 20+ years of marketing games only to males - if it’s finally turning so that there’s not a huge social pressure for any popular game to be a “guys only” thing, especially in gradeschool then this is a momentous occasion.
- jerf 8y agoThere's already substantial markets for games marketed to women, played mostly by women, oftimes made by women. If you are not aware of them... well... perhaps you are simply not in the target market and have never received that marketing. It's true that they aren't the AAA games, but... I think the AAA marketplace is substantially skewed by a vicious cycle in which AAA games are expensive to make, because AAA have to be expensive to make, or big companies that make AAA games wouldn't be able to defend their turf against the indies, so AAA games are expensive to make. I wouldn't use the over-used term "bubble" per se, but I think AAA games is a very distorted market right now and I'm not sure said distortion can support too much broad sociological analysis.
- taurath 8y agoThere are plenty, and I’m very aware of them having worked in the industry - I’m mostly pointing to AAA “Core” gamers (+ esports related gamers) which has been male-dominated for mostly historical reasons at this point. An example would be something like Rocket League - there’s only 1 pro that’s a woman, but there’s no reason the game couldn’t appeal. The core gaming segment is ever so slowly getting dragged to not being a boys only zone.
- deleted 8y ago[deleted]