4 ms·
I think there's a pattern here: 'Highly talented company makes highly praised product but eventually realizes there is much more money in exploitative products
by m12k 8y ago
I think there's a pattern here: 'Highly talented company makes highly praised product but eventually realizes there is much more money in exploitative products instead'. Valve made the amazing Half-Life series, then later seems to have come to the conclusion that their return on investment is just much higher if they focus on multiplayer games with loot boxes (plus selling other people's games and taking a cut). Blizzard went through a similar transformation from e.g. Warcraft 3 to World of Warcraft, Heroes of the Storm and Hearthstone (these days WoW is probably even the less exploitative of the bunch). Facebook went from being 'the place to hear about what my friends are up to', to just trying to show me as targeted ads as possible. I don't blame them, per se - these companies are just following the economic reality, but I just wish being exploitative wasn't so damn profitable.
- ocdtrekkie 8y agoI would easily argue Blizzard has the most generous/least exploitative loot box models. Cosmetic only with a fairly regular/healthy rate of freebies, not to mention the currency you get that lets you acquire the ones you actually want without relentlessly "rolling". Heroes of the Storm steps it up even further with a reroll mechanic you can use for disappointing boxes. Compared to the others in the industry, Blizzard is downright pleasant.
- SmallDeadGuy 8y agoHotS and Overwatch really aren't exploitative sure, but Hearthstone is incredibly exploitative. Unless you are so good you can go "infinite" in arena (always make your gold entry fee back and then some, on average), you have to buy packs for every expansion that comes out. Or you have to play with lower-tier cards, which some people do successfully, but to get the most out of the game or be "competitive" they will need the best cards eventually. Out of the 3 games, I probably played Overwatch the most, followed closely by Hearthstone, but the amount of money I invested in Hearthstone is easily 3-4x the initial price I paid for OW. I got fed up of the "pay or fall behind" nature of Hearthstone and stopped playing a long time ago though.
- dtech 8y agoThat is very much the nature of a CGC though. Hearthstone seems less exploitative than Magic the Gathering, Pokemon TCG or Yu-Gi-Oh because you can trade in unwanted card and those have been around for a long time.
- viraptor 8y agoAlso in MTG there's a lot of people who will happily play unrestricted games for fun. Unless you're after playing at tournaments you can ignore editions and new releases. (Or just pick what's interesting to you in them)
- oblio 8y agoHearthstone is digital. Biiiiiiiig difference. Hearthstone should be compared with other computer games, not with MTG & co.
- salvar 8y agoMTGO then?
- ocdtrekkie 8y agoI've played digital card games that sold digital card packs for real money like ten plus years ago. Decipher did the Star Trek CCG online the same way. I always thought a much more modern scenario would've been if they put like a code or something on physical packs so you could buy them once and have the same cards in both digital and physical form.
- doubletgl 8y agoThe initial investment in MTG is higher, since you start with zero cards, but there is an independent market where you can purchase almost any card directly. I personally prefer this over the gambling and crafting mechanic in HS.
- m12k 8y agoYeah, I think of Hearthstone as a game with a $150 per year subscription and evaluate if I want to keep playing it based on that - which currently I do, but I can definitely see how many people wouldn't (and if I hadn't been playing since the beginning, it would cost more to stay competitive now)
- baud147258 8y agoFor Blizzard, you forgot about Diablo 3, which was designed to push people toward the (real-money) auction house (a good write-up here:http://www.sullla.com/D3/unsatisfying.html http://www.sullla.com/D3/unsatisfying.html). But I agree that, right now, they are not the worst offender, at least with Overwatch (I haven't played Hearstone and I haven't played enough of HotS to reach the lootboxes).
- baud147258 8y agoAddenda, from Diablo III's wikipedia page: " In March 2013, former Diablo III game director Jay Wilson stated that he felt the existence of the auction houses "really hurt" the game. "