3 ms·
Right, Overwatch is a relatively tame example where it starts to feel potentially manipulative. I forgot about the Battlefront scandal, that's a bit more obviou
by zeta0134 8y ago
Right, Overwatch is a relatively tame example where it starts to feel potentially manipulative. I forgot about the Battlefront scandal, that's a bit more obviously bad. Again here, the presence of random boosts isn't inherently a bad thing, but making them purchasable is already questionable ("pay to win") and putting them in real-money loot boxes is certainly sketchy ("pay to win but only sometimes")