2 ms·
I agree with you on the poor documentation - that stemmed from me almost never working with others professionally and either doing a lot of solo contract work o
by gavanwoolery 8y ago
I agree with you on the poor documentation - that stemmed from me almost never working with others professionally and either doing a lot of solo contract work or work where my code was mostly isolated from other systems. I've gotten a little bit better about standard practices after working for a company that uses them and team work is super-critical as small changes can potentially cost $10k+ in damage per hour, so understanding the code and making it testable is more important than producing new code.
Over the past year I have been working on Voxel Quest silently, because progress is so incredibly slow that I still do not have much interesting to show (and I dove to the deepest depths of feature creep and tried to build a compiler/transpiler to address a lot of problems I was having with c++ and slow turnaround times).
To be honest, over the past month or so I got frustrated with my slow progress and took a break to work on a simple 2D game, just to see if I had any ability to control what I consider my greatest weakness: failure to prioritize. So far that experiment is successful but now I'm asking myself if making a 2D game is a waste of my knowledge - maybe that is true or maybe its just shiny object syndrome. >_<
Overall the biggest problem is my past two years have been almost entirely consumed by my work, renovating my house, raising a kid, and other stuff. I typically have less than 10 hours per week to concentrate on projects (more often 5), so I am working about 1/8 to 1/16 as fast as I was when working on VQ full time.
Anyhow, it would be nice to work on it in greater capacity, or at least something similar, I just dont know where that money would come from. I am very hesitant to ask people for money at this point, given my track record, so I feel like my next thing has to be self-funded or funded by someone who can truly afford to lose the money. I could easily find people who would throw more money at VQ but I dont think that it would be a sufficient amount to survive off of, so it would be effectively wasted.
Not sure what to do in the short term, to be honest, other than work at my current pace. :/ I'll share my current progress publicly once there is something interesting to show.