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Even older than that, Comanche: Maximum Overkill (1992) was voxel based. Amazing at the time, but I remember it'd fall apart pretty quickly as you got close to
by JazzXP 8y ago
Even older than that, Comanche: Maximum Overkill (1992) was voxel based. Amazing at the time, but I remember it'd fall apart pretty quickly as you got close to objects.
https://en.wikipedia.org/wiki/Comanche_(video_game_series) https://en.wikipedia.org/wiki/Comanche_(video_game_series)