3 ms·
Note that it's not 1000 servers every week, it's up to 1000 servers in a given week. This was likely done to support the launch of a new game, and may factor i
by nethergoat 16y ago
Note that it's not 1000 servers every week, it's up to 1000 servers in a given week. This was likely done to support the launch of a new game, and may factor in server turnover (they're on EC2).
That being said, launching 1000 nodes for non-batch jobs is still pretty remarkable.
- bd 16y agoZynga can have absolutely crazy growth on launch. FarmVille was growing few million users a week. Also keep in mind interactive multiplayer games with persistent state are different beasts compared to usual web applications. Games are very write heavy and do not cache well.