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What about the millions of people that do? The commenter's case was about removing or not allowing it at all, but de facto it's required. I'm pretty sure non-
by Moter8 8y ago
What about the millions of people that do?
The commenter's case was about removing or not allowing it at all, but de facto it's required.
I'm pretty sure non-matchmaked games don't have anticheat features -- it would be dumb, as it is an additional cost.
- feanaro 8y ago> What about the millions of people that do? The commenter specifically complained about giving root access to games, which is a pretty insane idea, security-wise. If anticheating techniques really require root access, then people that care about competitive gaming should have an option to consider this trade-off and turn the anticheating pieces on if they think this has a better reward/risk ratio than not giving root access to a game. It definitely shouldn't be on by default and unconfigurable, though.
- vk23 8y ago> If anticheating techniques really require root access, then people that care about competitive gaming should have an option to consider this trade-off and turn the anticheating pieces on if they think this has a better reward/risk ratio than not giving root access to a game. In CounterStrike (Global Offensive) this is already the case. The official Valve anticheat is not as intrusive as the anticheat provided by external services like Esea or Faceit. If you choose to use such service they basicly take your system apart. It turns out that in order to get good results this is needed. I think you underestimate the impact massive cheating can have on a game. Even casual players will leave games that have cheaters in every other lobby.