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I think most groups just ignore 90% of the rules and focus on interactive story with chance elements. I've met very few people who play tabletop RPGs for the me
by caseymarquis 8y ago
I think most groups just ignore 90% of the rules and focus on interactive story with chance elements. I've met very few people who play tabletop RPGs for the mechanics. It's actually a lot like scrum or lean manufacturing in the sense that blindly following the rules is the worst way to actually use the system. Though, I think nearly every D&D book says you're doing it wrong if you're not having fun.
- JKCalhoun 8y agoAgreed. The rules are there just to settle disputes or to corral players that want to test the limits of the DM's generosity.
- Fjolsvith 8y agoAs a DM, I kept the players in check by telling them that if they wanted to do such-and-such rule/thing, that the NPC's and monsters would also be able to do it. They backed down when they realized the rule would unbalance things.
- johnchristopher 8y ago> I've met very few people who play tabletop RPGs for the mechanics. Most of the people I have played with were like that. Some branched out into tabletop boardgames, others just wanted to play the rules to "win" and the rest mostly gave up. This is the whole narratology vs ludology debate.