3 ms·
>It makes it feel more like a shared story than a game, to me. And that's the entire crux of why D&D is special, it's not just grinding along squashing mobs an
by SuperPaintMan 8y ago
>It makes it feel more like a shared story than a game, to me.
And that's the entire crux of why D&D is special, it's not just grinding along squashing mobs and ripping through dungeons it's creating that shared experience in novel non scriptable ways. I feel like Paranoia takes this to a extreme where I can DM sessions where only a handful of die are even cast and the rest is all interactive storytelling!
A DMs style must fit the player, this is one thing that will make or break a players RPG experience.
- walshemj 8y agoG&S did a one off of a paranoia game Felicia day is scary good https://www.youtube.com/watch?v=oWEDpT1gByI https://www.youtube.com/watch?v=oWEDpT1gByI