4 ms·
Because the first 90% was enjoyable and the second 90% is no fun. The places a mind can wander when provided a blank canvas are infinitely more vast than an alr
by kodablah 8y ago
Because the first 90% was enjoyable and the second 90% is no fun. The places a mind can wander when provided a blank canvas are infinitely more vast than an already painted one.
- dspillett 8y agoI usually find this. The interesting stuff is done: you've nurtured the idea, you've proven the concept, you've refined the design, you've made it work. Now what is left is dotting the is and crossing the ts (the boring nitty-gritty finishing details) and dealing with people (release, marketing, support, ...). If you are a creative at heart this finishing stage can feel soul destroying: you've already got your next big idea, probably several of them, just waiting for you to complete this one so you've got time to properly get started...
- rkangel 8y agoThere's a more practical side too: earlier in the project a day's work can produce a large increment in functionality. Later in the project you get less and less obvious result for your effort. Those smaller and smaller increments are important for your product to be polished and reliable, but they don't feel as satisfying to the implementer.