3 ms·
The article makes a good point. When you get to the edge of any system it behaves like a stateful object. So the only way to get rid of 'objects' completely is
by discreteevent 8y ago
The article makes a good point. When you get to the edge of any system it behaves like a stateful object. So the only way to get rid of 'objects' completely is to extend your system to cover the whole world. I doubt the author thinks he can do this, but even what he describes sounds ambitious.
Another way to look at it is that it's good to learn FP and apply it where it makes sense but don't neglect your object modeling skills (where object = something that exibhits behaviour in response to messages)