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My two cents: because, more often than not, worse is better. And, recognizing that worse often wins, maybe we should consider the possibility that what we were
by muxator 8y ago
My two cents: because, more often than not, worse is better.
And, recognizing that worse often wins, maybe we should consider the possibility that what we were categorizing as worse, was actually solving a different, more concrete problem.
- acdha 8y agoYour last point is really key: programmers love to decide that one or two favorite features are game changers but no real-world decision should be that simple. I’ve seen people dismiss Python’s readability as a simple feature which anyone could copy but then decline to do so because they didn’t really respect that as a goal (“it’s just for newbies”, etc.), despite the mountain of evidence showing that it deserves more serious consideration.
- acdha 8y ago(Oh, and since I left it out earlier: I’ve loved seeing the Rust team take usability issues so carefully. That’s a great model for the field.)