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how are you going about learning o3d? it seems like the documentation effort stopped when they switched to webgl.
by exit 16y ago
how are you going about learning o3d? it seems like the documentation effort stopped when they switched to webgl.
- nkassis 16y agoWell, the docs are a little out of date but most of it works as it did before. I had about 3 lines to change when I started using the webgl version. (details of what needs change is available here: http://code.google.com/p/o3d/wiki/GettingStarted http://code.google.com/p/o3d/wiki/GettingStarted) Some parts are not yet implemented but I've managed to get work done without using any of them. The core devs are often on the mailinglist: http://groups.google.com/group/o3d-discuss http://groups.google.com/group/o3d-discuss The repos are active, last update was last week. I just use whatever they have in SVN right now, the packages on their webstite is very outdated.