4 ms·
My impression here from testing (in Chrome) is that when the tab for the game is not visible, the game stops its update and consumes ~0 CPU. That should be the
by Jare 8y ago
My impression here from testing (in Chrome) is that when the tab for the game is not visible, the game stops its update and consumes ~0 CPU. That should be the normal behaviour when running on requestAnimationFrame() and it should work on Firefox as well. Of course if you opened messenger.com in a separate browser / window then the above does not apply.