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Yes. Hardware acceleration is available in Flash10.1 for Android. Flash leverages on hardware acceleration only when absolutely needed( for H.264 decoding etc )
by brah 16y ago
Yes. Hardware acceleration is available in Flash10.1 for Android. Flash leverages on hardware acceleration only when absolutely needed( for H.264 decoding etc ).
As a simple ball bounce animation, i dont think hardware acceleration kicks in during this demo. With all the html5 love Apple is showcasing (apple/html5), they should have enabled hardware acceleration for html5 long before.
- modeless 16y agoThey did enable hardware acceleration for some parts of HTML5 (and it's quite impressive when used), just not for Canvas. They're not alone; no implementation of Canvas was hardware accelerated until IE9. If you ask me, hardware acceleration of Canvas is a no-brainer, and it should have been in the very first implementation. It's frankly embarrassing that it took IE9, of all things, to make browser people realize that graphics hardware is orders of magnitude faster than software rasterizers, and that's important.