4 ms·
Is Flash on mobile devices hw accelerated or sw rendered?
by est 16y ago
Is Flash on mobile devices hw accelerated or sw rendered?
- modeless 16y agoBoth. I could be wrong, but I don't think this particular demo uses Flash's hardware acceleration support. I'm not surprised that Flash's software rasterizer is faster than Apple's Canvas.
- brah 16y agoYes. Hardware acceleration is available in Flash10.1 for Android. Flash leverages on hardware acceleration only when absolutely needed( for H.264 decoding etc ). As a simple ball bounce animation, i dont think hardware acceleration kicks in during this demo. With all the html5 love Apple is showcasing (apple/html5), they should have enabled hardware acceleration for html5 long before.
- modeless 16y agoThey did enable hardware acceleration for some parts of HTML5 (and it's quite impressive when used), just not for Canvas. They're not alone; no implementation of Canvas was hardware accelerated until IE9. If you ask me, hardware acceleration of Canvas is a no-brainer, and it should have been in the very first implementation. It's frankly embarrassing that it took IE9, of all things, to make browser people realize that graphics hardware is orders of magnitude faster than software rasterizers, and that's important.