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Modpacks and worlds for minetest are a bit tricky, since you need the right version of all the mods for things to work properly, and sometimes newer versions of
by DrPhish 8y ago
Modpacks and worlds for minetest are a bit tricky, since you need the right version of all the mods for things to work properly, and sometimes newer versions of minetest break old mods, so there is definitely some manual labour involved in setting up a nice modern server where everything just works. It can be frustrating finding a subgame or mod that you want to use but hasn't been maintained and is broken.
The whole thing can't be too hard, because my kids running Debian were able to download and install dozens of subgames and mods to their computers and self-host for their brothers. All I had to do was show them how to unzip, move and (if required) rename folders.
The directory that mods are placed in will effect how it is loaded. It would be redundant to write it all out here, so check the wiki [1].
The best place to find out what the newest mods are is the forum [2], specifically the mods forum
For a good game (essentially a modpack) to start with, try Mineclone [3]. It tries to create a Minecraft clone, and is very active. My kids were also obsessed with Lord of the Test[4] for a while
[1] - http://dev.minetest.net/Installing_Mods http://dev.minetest.net/Installing_Mods
[2] - https://forum.minetest.net/viewforum.php?f=46 https://forum.minetest.net/viewforum.php?f=46
[3] - https://forum.minetest.net/viewtopic.php?f=50&t=16407 https://forum.minetest.net/viewtopic.php?f=50&t=16407
[4] - https://wiki.minetest.net/Games/Lord_of_the_Test https://wiki.minetest.net/Games/Lord_of_the_Test
- dvfjsdhgfv 8y agoGreat, that's exactly what I needed - thank you!