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It's hard to charge money for entertainment, because there's so much of it for free. The exception is content that is expensive, unique, and hard - something li
by petra 8y ago
It's hard to charge money for entertainment, because there's so much of it for free. The exception is content that is expensive, unique, and hard - something like a great book or a TV series, or a bundle of those.
But for content with deep value for the user - helping him advance his life(improving skills,health,finance ), and that is hard to copy, users do pay - for example for books, courses, bundles of articles, access to some communities.
But why aren't we seeing micro-payments for deep value content, at the article level ? Because legally "copying" a single article offers no barrier to competition.
But maybe articles of deep value with a lot of valuable graphical content, will both raise the barrier to competition high-enough, and bring enough value to the user, that he will be willing to pay enough.