4 ms·
I built it to be a reference implementation for "Fluid Simulation for Computer Graphics" (1st Ed.) by Robert Bridson. The book is a cleaned up version of his fr
by slavik81 8y ago
I built it to be a reference implementation for "Fluid Simulation for Computer Graphics" (1st Ed.) by Robert Bridson. The book is a cleaned up version of his free course notes. If I had the time, I'd clean up the code a little because the book already has a great explanation of how it works.
https://github.com/cgmb/euler https://github.com/cgmb/euler