2 ms·
You're overstating a bit but there's a kernel of truth. However, it depends on your viewpoint. If you have a functional codebase in C and size is an important f
by zwieback 8y ago
You're overstating a bit but there's a kernel of truth. However, it depends on your viewpoint. If you have a functional codebase in C and size is an important factor you may be reluctant to trade up. Bloat avoidance is not trivial, in my opinion. Performance is probably less of a factor, most of the additional functionality generated by the C++ compiler has to be written by the C coder in the end.
- CyberDildonics 8y ago> If you have a functional codebase in C Rewriting something that already works would be silly of course. > and size is an important factor you may be reluctant to trade up. Bloat avoidance is not trivial, in my opinion I don't agree with this in comparison to C. C is still there, but you have destructors and ownership semantics on top of it. Even templates can be used for things like type checking in debug builds.