45 ms·
I must be getting old, but there was an accessibility in those systems that is hard to replicate today. I have fond memories many hours spent typing in game li
by aquark 16y ago
I must be getting old, but there was an accessibility in those systems that is hard to replicate today.
I have fond memories many hours spent typing in game listing from a magazine ... and learning that you should always type 'save' before 'run' in case it crashed. And that was before we ever had a disk drive. I can still recall the tape noisy perfectly!
My son has expressed an interest in wanting to write a game rather than just play them, but it always seems to stumble on the fact that he is used for 50fps full 3D and the learning curve to produce anything like that is huge. 25 years ago you could type something in an afternoon that was comparable to something you could buy off the shelf.