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"Some of our employees have kids and leave earlier, put the kids to bed, and hop on IRC to help out if/when they can." "separated work from personal life." So
by Goosey 16y ago
"Some of our employees have kids and leave earlier, put the kids to bed, and hop on IRC to help out if/when they can."
"separated work from personal life."
Sorry, but this whole defense is just making me angry. The issue for me is less that the long hours are worked (everyone there is there voluntarily, etc), the issue is that posts defending it in such a way that glorifies it. When you are throwing out statements that imply if you love what you do you will work 12 hours and if you work 8 hours you are watch the clock.. That indicates you a building a company culture of heroics that looks down on lesser people who choose to work with a reasonable life/work balance.
You have to understand that people would not be so critical about this point if they didn't feel an emotional stake in it. Since they are (presumably) not employed and directly affected, my belief is this: the mentality is dangerous and it spreads. Your employees will one day spread out and take that culture with them.
I escaped from the digital games industry for this very reason. What might have started as a cultural thing for a few early core companies is now an INDUSTRY WIDE practice of overwork, mismanagement, and exploitation. The culture continues to be persisted through hero stories. I have many friends still in the industry who seem bipolar in their stance towards it: One day they are complaining how on the nicest weekend of the summer they were working towards TRC requirements due to an overly ambitious schedule, the next they are bragging about working that weekend as proof of how hardcore they are and how much they love their job.
It's psychotic.