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If you mean Valve... there's a guaranteed low-effort revenue stream, the Steam client has been awfully stagnant (and the parts that are client-only, like your g
by cwyers 9y ago
If you mean Valve... there's a guaranteed low-effort revenue stream, the Steam client has been awfully stagnant (and the parts that are client-only, like your games library, are the most stagnant of all -- Steam has slowly added tools to help curate the store, but none of those things like tags have made their way to the library, and if you've ever binged at a few Steam Sales and bought some Humble Bundles boy could you use such tools). And a lot of the people responsible for the most beloved projects have left[1][2], and they've had a bonfire of consumer goodwill over the lack of a Half-Life 3 or Half-Life 2 Episode 3. Their last game release was in 2013 with Dota 2, unless you want to count letting Nexon release some free-to-play games using their branding and a VR demo.
What I'm saying is, maybe they could use some managers?
1) https://www.engadget.com/2017/05/02/valve-chet-faliszek-writer-htc-vive-departure/ https://www.engadget.com/2017/05/02/valve-chet-faliszek-writ...
2) https://www.eurogamer.net/articles/kim-swift-leaves-valve-for-airtight https://www.eurogamer.net/articles/kim-swift-leaves-valve-fo...
- latexr 8y ago> the Steam client has been awfully stagnant I’ll say. Every time I open it the only thing I can focus on are the close/minimise/maximise buttons that are still on the pre-Yosemite style.