3 ms·
It's great for performance enhancement but it seems like it would never work with global illumination.
by John_KZ 8y ago
It's great for performance enhancement but it seems like it would never work with global illumination.
- jayd16 8y agoDepends what you need. Everythin including GI is baked into the mesh. If you want dynamic lights, you could try to bake a out the scene as diffuse and then again as normal maps. Then you can have simplified realitime illumination while still baking in AO, static diffuse lights, and the LODed mesh.